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1381. Missiles need to be addressed - in Assembly Hall [original thread]
Bronson Hughes wrote: James Baboli wrote: *snip* Reasons why setting missile explosion velocity and signature size to the average of unfit size appropriate hulls makes sense ABs should be able to create some damage reduction if unwebbed,...
- by James Baboli - at 2014.11.05 18:50:37
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1382. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
Kaerakh wrote: As I stated in the previous thread, but I will reiterate, I feel that the OP's assessments at the time of this post are fair and deserved. Battleships and Battlecruisers(in general*) have suffered immensely due to the recent chan...
- by James Baboli - at 2014.11.05 17:48:57
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1383. Meta 4 Weapons with Faction Ammo for Incursions Generally Accepted? - in Missions & Complexes [original thread]
Celgar Thurn wrote: The Vindicator & Nightmare are popular ships with the Incursion community. But meta 4/T1 guns are generally not accepted and you are unlikely to get in with any of the Incursion communities. They are for the most part ex...
- by James Baboli - at 2014.11.05 17:23:15
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1384. Missiles need to be addressed - in Assembly Hall [original thread]
afkalt wrote: Mike Azariah wrote: Lallante wrote: This is one of the dumbest suggestions I've ever seen in Eve. And I've been playing since 2002. It is up there but not close to the worst. and No, I won't mention this one to devs unl...
- by James Baboli - at 2014.11.05 17:13:57
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1385. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
As an aside, I would LOVE anyone willing to be a contributor of either concepts or to help break the ships I propose and tell me how you would break them, so I/we can propose workable ships, minimal CCP input needed.
- by James Baboli - at 2014.11.05 17:11:01
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1386. Missiles need to be addressed - in Assembly Hall [original thread]
Once again. Missile should apply full damage to size appropriate hulls without fittings. Medium missiles should not apply perfectly to frigates, but should apply well to destroyers, and perfectly to unfit cruisers before skills or links. Reasons ...
- by James Baboli - at 2014.11.05 17:04:28
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1387. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
Leyete Wulf wrote: I think you've done an excellent job of laying out where things are in need of some love, but I'll reserve judgement on the proposal as a whole until you've posted at least some of your own ideas on how to fix them without un...
- by James Baboli - at 2014.11.05 13:31:07
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1388. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
Introduction This is the proposal I have been looking at writing for awhile. It is simply this: Make battleships, battle cruisers and their t2 counterparts worth the wait to get on-grid. The warp speed changes seriously hurt these ships, wh...
- by James Baboli - at 2014.11.05 13:09:16
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1389. Counter to worm in novice plexes? - in Ships and Modules [original thread]
Garmur with links and a scram, plus a faction web to OH and ruin their speed, while you kill their drones. or a DD with a web for each drone, eat them with blasters and make them go away crying.
- by James Baboli - at 2014.11.05 09:30:48
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1390. Make battleships and battlecruisers worth the warp! - in Player Features and Ideas Discussion [original thread]
First 4 of the writeups for pirate battleships live. Anyone want to comment on specifics?
- by James Baboli - at 2014.11.05 04:59:04
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1391. Make battleships and battlecruisers worth the warp! - in Player Features and Ideas Discussion [original thread]
Leonard Nimoy II wrote: Can we have a TL;DR version.....pretty please TL;DR: battleships should be worth hauling around, and need a buff to offset the warp speed changes.
- by James Baboli - at 2014.11.05 04:47:08
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1392. Make battleships and battlecruisers worth the warp! - in Player Features and Ideas Discussion [original thread]
Kaerakh wrote: I like the OP's points. I expected to see another bear post whining about their favorite CNR getting popped, but I feel the OP has made reasonable points in regards to the state of BBs and CCs. Oh, its going to be hell to not o...
- by James Baboli - at 2014.11.05 03:20:26
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1393. BLUE LOOT CHANGES NOT UPDATED - in Wormholes [original thread]
DAMNIT CCP, STOP HAVING A SENSE OF HUMOR. INTERNETSPACESHIPS IS SRSBZNS! STOP CCP HUMOR NOW. No, seriously guys, making it hard to keep yelling about CCP hating stuff (other than fozzie hating missiles) evrry day.
- by James Baboli - at 2014.11.05 01:43:29
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1394. Make battleships and battlecruisers worth the warp! - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: James Baboli wrote: Alvatore DiMarco wrote: Quote: Wall of 50 posts Holy... Google Docs that into one item and then link in a single post. You've taken up almost the entire first page just by yourself. Will...
- by James Baboli - at 2014.11.05 01:00:34
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1395. Make battleships and battlecruisers worth the warp! - in Player Features and Ideas Discussion [original thread]
Bullet Therapist wrote: James Baboli wrote: Bullet Therapist wrote: This looks to be comprehensive, looks like a lot of work lol It will be. I mean, I want to introduce 4 moar t1 battleships, and then minor faction lines of empire pow...
- by James Baboli - at 2014.11.05 00:36:14
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1396. Make battleships and battlecruisers worth the warp! - in Player Features and Ideas Discussion [original thread]
Bullet Therapist wrote: This looks to be comprehensive, looks like a lot of work lol It will be. I mean, I want to introduce 4 moar t1 battleships, and then minor faction lines of empire power level ships, and the t3 battleships and and and...
- by James Baboli - at 2014.11.05 00:23:35
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1397. Make battleships and battlecruisers worth the warp! - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Quote: Wall of 50 posts Holy... Google Docs that into one item and then link in a single post. You've taken up almost the entire first page just by yourself. Will see what I can do about it. Dunno if I can manual...
- by James Baboli - at 2014.11.05 00:13:24
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1398. New sensor overlay features - in Player Features and Ideas Discussion [original thread]
It is useful in a number of edge cases, like using D-scan to check which site within D-scan range someone is in, but otherwise is purely bells and whistles.
- by James Baboli - at 2014.11.04 23:48:47
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1399. You decide - in EVE General Discussion [original thread]
The culture of TL;DR and HTFU about proposed changes.
- by James Baboli - at 2014.11.04 23:24:01
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1400. 100MN Afterburner to par with 100MN Microwarpdrive - in Player Features and Ideas Discussion [original thread]
I do not know of any situation where you get more cap life out of an MWD than an AB, other than on undersized ships managing to mount these props. any more information would be helpful in evaluating this fairly.
- by James Baboli - at 2014.11.04 23:20:07
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